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Clarisse 4.0 User Guide

Particles are geometries defined by points. They don't define any primitives. They are invisible to renderers. Particles are mainly used as inputs for other classes of objects such as scatterers. You can generate particles in many different ways or simply import them from a file. To visualize your particles you need to display them in the 3d view.

 

Particles used by a scatterer to scatter spheres

Particles used by a scatterer to scatter spheres

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