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| ModuleSceneObjectGeometry (ModuleSceneObject *scene_object, const GeometryObject *base_geometry, const GeometryObject *deformed_geometry, const unsigned int &shading_group_offset, const GMathMatrix4x4d &xform, const GMathMatrix4x4d &xform_reference) |
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| ModuleSceneObjectGeometry (ModuleSceneObject *scene_object, const GeometryObject *base_geometry, const GeometryObject *deformed_geometry, const unsigned int &shading_group_offset, const GMathMatrix4x4d &xform, const GMathMatrix4x4d &xform_reference, const GMathMatrix4x4d &xform_dt) |
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void | set (ModuleSceneObject *scene_object, const GeometryObject *base_geometry, const GeometryObject *deformed_geometry, const unsigned int &shading_group_offset, const GMathMatrix4x4d &xform, const GMathMatrix4x4d &xform_reference) |
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void | set (ModuleSceneObject *scene_object, const GeometryObject *base_geometry, const GeometryObject *deformed_geometry, const unsigned int &shading_group_offset, const GMathMatrix4x4d &xform, const GMathMatrix4x4d &xform_reference, const GMathMatrix4x4d &xform_dt) |
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ModuleSceneObject * | get_scene_object () const |
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const GeometryObject * | get_base_geometry () const |
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const GeometryObject * | get_deformed_geometry () const |
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const unsigned int & | get_shading_group_offset () const |
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const GMathMatrix4x4d & | get_global_matrix () const |
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const GMathMatrix4x4d & | get_global_matrix_dt () const |
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const GMathMatrix4x4d & | get_global_matrix_reference () const |
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const bool & | is_animated () const |
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bool | operator== (const ModuleSceneObjectGeometry &other) const |
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bool | operator!= (const ModuleSceneObjectGeometry &other) const |
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bool | is_kindof (const CoreClassInfo &cinfo) const |
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