Add#
(TextureAdd)
- Category:
/Texture/Math
- Default object name:
add
Description#
Add all channels of two textures.
Attributes#
Name | Type | Description |
---|---|---|
Pass Through | bool |
If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded. |
Master Input | string |
Name of the attribute that will be used as output if Pass Through is enabled. |
Invert | bool |
If checked, the texture is inverted. |
Opacity | double |
Set the opacity of the texture. |
Affect Alpha | bool |
If selected, the alpha channel is affected in the evaluation. |
Input 1 | double[3] |
Define the first input. |
Input 2 | double[3] |
Define the second input. |