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TextureCdl

Cdl#

(TextureCdl)

  • Category: /Texture/Color
  • Default object name: cdl

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Description#

Applies a CDL (Color Decision List) to the input color.

Attributes#

Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Input double[3] Color to be processed.
Input CDL Mode long whether the cdl is from a file/known cdl or custom from the node.
Input CDL string Define the CDL to apply to the input color.
Input CDL Filepath string Define the path of file.
Input Slope double[3] Input CDL Slope
Input Offset double[3] Input CDL Offset
Input Power double[3] Input CDL Power
Input Saturation double Input CDL Saturation
Output CDL Mode long whether the cdl is from a file/known cdl or custom from the node.
Output CDL string Define the invert CDL to apply before output.
Output CDL Filepath string Define the path of file.
Output Slope double[3] Output CDL Slope
Output Offset double[3] Output CDL Offset
Output Power double[3] Output CDL Power
Output Saturation double Output CDL Saturation