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TextureInvert

Invert#

(TextureInvert)

  • Category: /Texture/Math
  • Default object name: invert

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Description#

Invert the input color.

Attributes#

Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Input double[3] The color to be inverted.
High Value double[3] Define the value used for inverting the input RGB channels.
High Alpha double[3] Define the value used for inverting the input alpha channel.
Affect Alpha bool If checked, invert the alpha channel also.