Skip to content




  • Category: /Texture/Utility
  • Default object name: reorder

Go to Technical page.


Reorders color channels of the input.


Name Type Description
Pass Through bool If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded.
Master Input string Name of the attribute that will be used as output if Pass Through is enabled.
Invert bool If checked, the texture is inverted.
Opacity double Set the opacity of the texture.
Input double[4] input for which channels will be reordered.
Channel Order string Channel reordering.