Scope#
(TextureScope)
- Category:
/Texture/Utility
- Default object name:
texture_scope
Description#
Defines a 3D gradient with an inside region transitioning to an outside region, expressed a set of simple geometric shapes, aka scopes.
Attributes#
Name | Type | Description |
---|---|---|
Pass Through | bool |
If checked, the current texture is not evaluated and the value of the attribute selected in Pass Through Attribute is directly forwarded. |
Master Input | string |
Name of the attribute that will be used as output if Pass Through is enabled. |
Invert | bool |
If checked, the texture is inverted. |
Opacity | double |
Set the opacity of the texture. |
Inside Color | double[3] |
Inside region color. |
Outside Color | double[3] |
Outside region color. |
Dimensions | long |
Dimension(s) on which the gradient is applied. |
Mode | long |
Mode used to combine the scopes in the set below. |
Scopes | reference (Scope ) |
Set of scopes (or groups of scopes) to combine. |