Application Window#
Clarisse user interface can be fully customized to fit your particular needs. You can customize entirely the layout of your workspace to suit your immediate needs.
By default, Clarisse iFX uses the Render Workshop layout preset. This default layout can be changed to your convenience by going to Layout > Presets > Manage... For more informations about user interface layout, please refer here.
Render Workshop in Clarisse iFX
Clarisse Main Window#
A typical Clarisse layout is made of several viewports that display widgets. A widget is a graphical element, usually an editor like an Attribute Editor or an Image View that is displayed in a viewport. A Clarisse main window will always display the application main menu bar (1), a selection toolbar (2), a shelf (3), a viewport (4) and a status bar (5).
Empty Clarisse main window
Application Menu Bar#
The application menu bar is always located at the top of Clarisse main window. Each menu item defines an action that is processed when selected. These actions are organized into several categories.
Category | Function |
---|---|
File | Disk operations related to the current project. Loading, saving importing or exporting files. |
Edit | Edit current selection, navigate and set preferences. |
Create | Project item object creation |
Tools | Object tools translate, rotate... |
Animate | Keyframe and animation related actions |
Image | Image/Color Management related actions |
Window | Manage new Clarisse window and sub window list |
Layout | Edit and change current main window layout |
Help | Access to user documentation |
Each time a shortcut is bound to an action, the key sequence triggering the action appears at the right of the action.
File Open Menu
In this example, pressing Ctrl+O, means pressing simultaneously the Ctrl and O keyboard keys to open a file. The ellipsis (…) found at the right of an action name means the action is going to require user input.
Important
You can entirely customize Clarisse application menu and their shortcut via Python by editing init_menus.py
file located in the python directory inside Clarisse binary installation folder. For more information please refer to Customizing Clarisse.
Status Bar#
The status bar is always located at the bottom of Clarisse main window.
Clarisse main window status bar
(1) Application Message Log (2) Evaluation Engine Menu (3) Save Notification (4) Warnings/Errors Notification (5) Evaluation State (6) Evaluation Progress Bar
Application Message Log#
The Application Message Log displays the latest log message. Double-clicking on the log will pop up the Application Log Window.
Evaluation Engine Menu#
By default, the evaluation engine always evaluates on demand to always display an up-to-date version of the scene/render after a modification. While this is generally preferable, depending on the complexity of your work, an evaluation can result to a lot of processing and loading time.
This is why it is possible to control the behavior of the evaluation engine using this menu so that they aren't automatically triggered anymore.
Action | Description |
---|---|
Refresh All Visible Widgets | Request a refresh to all widgets currently visible in Clarisse’s viewports. |
Pause All Widgets | Set all widgets to the pause (paused evaluation) state. |
Play All Widgets | Set all widgets to the play (active evaluation) state. |
Force Pause | When opening a build, all widgets are automatically set to the pause state. |
Force Play | When opening a build, all widgets are automatically set to the play state. |
Normal Mode | All new widgets have an active evaluation state and the widget evaluation state is controlled by its viewport state. |
Note
It is possible to change the default evaluation engine mode of Clarisse when it starts using the Preferences Panel. Go to Edit > Preferences… or press Ctrl+K. In the Evaluation section, change Default Evaluation Mode to Inactive so that all widgets are in the Paused state by default or Active which is the normal Clarisse behavior that triggers evaluation automatically.
Save Notification#
When the disk notification icon lights up, the application is currently saving the build/project file.
Warning/Errors Notification#
When the Warning/Errors notification icon lights up, warnings/errors have been raised by the application.
Evaluation State#
The light turns red when there's an evaluation running in the background, otherwise it's green.
Evaluation Progress Bar#
The Evaluation Progress Bar displays the progress of the current evaluation. Double-clicking on the progress bar will pop up the Progress View which gives useful information about the current evaluation(s) happening in the application.